About the Universal Render Pipeline
The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.
URP is supported on the following platforms:
- Windows and UWP
- Mac and iOS
- Android
- XBox One
- PlayStation4
- Nintendo Switch
- WebGL
- All current VR platforms
For information on starting a new URP Project from scratch, or upgrading an existing Project that uses the Built-in Render Pipeline or the Lightweight Render Pipeline (LWRP), see Getting started.
Note: Projects made using URP are not compatible with the High Definition Render Pipeline (HDRP) or the Built-in Render Pipeline. Before you start development, you must decide which render pipeline to use in your Project. For information on choosing a render pipeline, see the Render Pipelines section of the Unity Manual.