Unity Scriptable Build Pipeline | Package Manager UI website
docs.unity.cn
    Show / Hide Table of Contents

    Unity Scriptable Build Pipeline

    The Scriptable Build Pipeline (SBP) package allows you to control how Unity builds the content. The package moves the previously C++-only build pipeline code to a public C# package with a pre-defined build flow for building AssetBundles. The pre-defined AssetBundle build flow reduces build time, improves incremental build processing, and provides greater flexibility than before.

    If you are moving from legacy AssetBundles to the SBP, see the Migration Guide.

    Back to top Copyright © 2015-2018 Unity
    Generated by DocFX