Legacy Documentation: Version 2017.1 (Go to current version)
Material charts
Accessing and Modifying Material parameters via script
Other Versions

Make your own

The Standard shader is a solid example of a shader using the new PBS System and should be valuable for a range of uses, but you can of course build on this editing the shader and bringing more esoteric materials and workflows to suit your projects.

The shader code source is provided here.

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