Legacy Documentation: Version 2017.1 (Go to current version)
A Glossary of animation terms
Timeline overview
Other Versions

Timeline

Unitys Timeline
Unity’s Timeline

Use Unity’s Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.

Each cut-scene, cinematic, or game-play sequence that you create with Unity’s Timeline consists of a Timeline Asset and a Timeline instance. The Timeline Editor window creates and modifies Timeline Assets and Timeline instances simultaneously.

The Timeline Overview section includes details on the relationship between the Timeline Editor window, Timeline Assets, and Timeline instances.

The Timeline Workflows section shows how to create Timeline Assets and Timeline instances, how to record basic animation, and how to create cinematics.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答