Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimationCurve.EaseInOut

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function EaseInOut(timeStart: float, valueStart: float, timeEnd: float, valueEnd: float): AnimationCurve;
public static AnimationCurve EaseInOut(float timeStart, float valueStart, float timeEnd, float valueEnd);

Parameters

timeStart The start time for the ease curve.
valueStart The start value for the ease curve.
timeEnd The end time for the ease curve.
valueEnd The end value for the ease curve.

Returns

AnimationCurve The ease-in and out curve generated from the specified values.

Description

Creates an ease-in and out curve starting at timeStart, valueStart and ending at timeEnd, valueEnd.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答