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BitStream.Serialize

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public function Serialize(ref value: bool): void;
public void Serialize(ref bool value);
public function Serialize(ref value: char): void;
public void Serialize(ref char value);
public function Serialize(ref value: short): void;
public void Serialize(ref short value);
public function Serialize(ref value: int): void;
public void Serialize(ref int value);
public function Serialize(ref value: float, maxDelta: float = 0.00001F): void;
public void Serialize(ref float value, float maxDelta = 0.00001F);
public function Serialize(ref value: Quaternion, maxDelta: float = 0.00001F): void;
public void Serialize(ref Quaternion value, float maxDelta = 0.00001F);
public function Serialize(ref value: Vector3, maxDelta: float = 0.00001F): void;
public void Serialize(ref Vector3 value, float maxDelta = 0.00001F);
public function Serialize(ref value: NetworkPlayer): void;
public void Serialize(ref NetworkPlayer value);
public function Serialize(ref viewID: NetworkViewID): void;
public void Serialize(ref NetworkViewID viewID);

Description

Serializes different types of variables.

Supported types are: bool, char, short, int, float, Quaternion, Vector3 and NetworkPlayer.

Note that Serialize(char) serializes one byte, so it will only work properly for characters in 0..255 range.

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