Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Collider2D.density

public float density;

Description

The density of the collider used to calculate its mass (when auto mass is enabled).

When using Rigidbody2D.useAutoMass, increasing the collider density increases its mass - as does increasing its area - as the collider mass is calculated as a product of density and area.

Note that by default, Rigidbody2D.useAutoMass is disabled, so the mass of the collider is set directly by Rigidbody2D.mass, and this density value is ignored.

See Also: Rigidbody2D.mass, Rigidbody2D.useAutoMass.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答