Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

UnityEventBase.RemoveAllListeners

public void RemoveAllListeners();

Description

Remove all non-persisent (ie created from script) listeners from the event.

All persistent (ie created via inspector) listeners are not affected.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答