Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

LightProbeProxyVolume.BoundingBoxMode.AutomaticWorld

Switch to Manual

Description

The bounding box encloses the current Renderer and all the relevant Renderers down the hierarchy, in world space.

Only Renderers that have the Light Probes property set to Use Proxy Volume are taken into account. The bounding box is world-space aligned.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答