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PlayableExtensions.ConnectInput

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public static function ConnectInput(playable: U, inputIndex: int, sourcePlayable: V, sourceOutputIndex: int): void;
public static void ConnectInput(U playable, int inputIndex, V sourcePlayable, int sourceOutputIndex);

Parameters

playable The Playable used by this operation.
inputIndex The input port index.
sourcePlayable The Playable to connect to.
sourceOutputIndex The output port of the Playable.

Description

Connect the output port of a Playable to one of the input ports.

This method is a simple helper on top of PlayableGraph.Connect.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable.

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