Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimationCurve.MoveKey

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method MoveKey(index: int, key: Keyframe): int;
public int MoveKey(int index, Keyframe key);

Parameters

index The index of the key to move.
key The key (with its new time) to insert.

Returns

int The index of the keyframe after moving it.

Description

Removes the keyframe at index and inserts key.

If a keyframe already exists at key.time the time of the old keyframe's position /key[index].time/ will be used instead. This is the desired behaviour for dragging keyframes in a curve editor. Returns the index of the keyframe after moving it.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答