Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout.EnumMaskPopup

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method EnumMaskPopup(label: string, selected: Enum, params options: GUILayoutOption[]): Enum;
public static Enum EnumMaskPopup(string label, Enum selected, params GUILayoutOption[] options);
public static method EnumMaskPopup(label: string, selected: Enum, style: GUIStyle, params options: GUILayoutOption[]): Enum;
public static Enum EnumMaskPopup(string label, Enum selected, GUIStyle style, params GUILayoutOption[] options);
public static method EnumMaskPopup(label: GUIContent, selected: Enum, params options: GUILayoutOption[]): Enum;
public static Enum EnumMaskPopup(GUIContent label, Enum selected, params GUILayoutOption[] options);
public static method EnumMaskPopup(label: GUIContent, selected: Enum, style: GUIStyle, params options: GUILayoutOption[]): Enum;
public static Enum EnumMaskPopup(GUIContent label, Enum selected, GUIStyle style, params GUILayoutOption[] options);

Parameters

label Optional label in front of the field.
selected The enum options the field shows.
options Optional layout options.
style Optional GUIStyle.

Returns

Enum The enum options that has been selected by the user.

Description

Make an enum popup selection field for a bitmask.

Takes an enum with the [Flags] attribute as input parameter and returns the enum values selected by the user.

See Also:EditorGUI.EnumPopup.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答