Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Provider.UnlockIsValid

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method UnlockIsValid(assets: VersionControl.AssetList): bool;
public static bool UnlockIsValid(VersionControl.AssetList assets);
public static method UnlockIsValid(asset: VersionControl.Asset): bool;
public static bool UnlockIsValid(VersionControl.Asset asset);

Parameters

assets The assets to lock.
asset The asset to lock.

Description

Returns true if locking the assets is a valid operation.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答