struct in UnityEngine.XR.WSA.Input
Contains fields that are relevant when a manipulation gesture is canceled.
To receive this information, you should register with ManipulationCanceled.
headPose | Head pose of the user at the time of the gesture. |
source | The InteractionSource (hand, controller, or user's voice) that canceled the manipulation gesture. |
sourcePose | Pose data of the interaction source at the time of the gesture. |