Unity Ads.
| debugMode | Controls the amount of logging output from the advertisement system. | 
| gameId | Returns the game identifier for the current platform. | 
| isInitialized | Returns whether the advertisement system is initialized successfully. | 
| isShowing | Returns whether an advertisement is currently being shown. | 
| isSupported | Returns if the current platform is supported by the advertisement system. | 
| testMode | Returns whether the testing mode is enabled. | 
| version | Returns the current Unity Ads version. | 
| GetPlacementState | Returns the placement state. | 
| Initialize | Manually initializes the advertisement system. Normally this is done from editor, and you should only call this method if you are using UnityAds with automatic initialization disabled. | 
| IsReady | Returns whether an advertisement is ready to be shown. Placements are configured per game in the UnityAds admin site, where you can also set your default placement. | 
| SetMetaData | Sets various metadata for Unity Ads. | 
| Show | Show an advertisement in your project. |