Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetPostprocessor.assetImporter

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var assetImporter: AssetImporter;
public AssetImporter assetImporter;

Description

Reference to the asset importer.

#pragma strict

// Set the scale of all the imported models to "globalScaleModifier" // and dont generate materials for the imported objects

class CustomImportSettings extends AssetPostprocessor { var globalScaleModifier : float = 0.0028f;

function OnPreprocessModel() { var importer : ModelImporter = assetImporter as ModelImporter; importer.globalScale = globalScaleModifier; importer.importMaterials = false;

} }
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

// Set the scale of all the imported models to "globalScaleModifier" // and dont generate materials for the imported objects

public class CustomImportSettings : AssetPostprocessor { float globalScaleModifier = 0.0028f;

void OnPreprocessModel() { ModelImporter importer = (ModelImporter)assetImporter; importer.globalScale = globalScaleModifier; importer.importMaterials = false; } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答