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AudioChorusFilter.rate

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public var rate: float;
public float rate;

Description

Chorus modulation rate in hz. 0.0 to 20.0. Default = 0.8 hz.

    // Set the rate on the chorus filter to 15hz.

@script RequireComponent(AudioSource) @script RequireComponent(AudioChorusFilter)

function Start() { GetComponent.<AudioChorusFilter>().rate = 15; }
using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioChorusFilter))] public class ExampleClass : MonoBehaviour { void Start() { GetComponent<AudioChorusFilter>().rate = 15; } }
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