Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HostData.gameType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var gameType: string;
public string gameType;

Description

The type of the game (like "MyUniqueGameType").

    // Requests info from the master server and prints
    // the gameType of each host

function Start() { var hostData : HostData[] = MasterServer.PollHostList(); for(var element : HostData in hostData) { Debug.Log(element.gameType); } }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { HostData[] hostData = MasterServer.PollHostList(); foreach (HostData element in hostData) { Debug.Log(element.gameType); } } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答