Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TreeView.GetAncestors

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

protected method GetAncestors(id: int): IList<int>;
protected IList<int> GetAncestors(int id);

Parameters

id TreeViewItem ID.

Returns

IList<int> List of all the ancestors of a given item with ID id.

Description

This method is e.g. used for revealing items that are currently under a collapsed item.

It is called automatically from TreeView methods such as RevealItem. If the full item tree have not been built in BuildRoot(), you should override this method to use your backend data to find the correct ancestors for the given item otherwise RevealItem will fail.

Default behavior: The item with ID id is found by searching from the rootItem through all its descendants. Once found, its parent and its parent’s parent, etc. are collected as ancestors. This efault behavior assumes the full tree has been built.

See Also: GetDescendantsThatHaveChildren.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答