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Material.GetMatrixArray

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public method GetMatrixArray(name: string): Matrix4x4[];
public Matrix4x4[] GetMatrixArray(string name);
public method GetMatrixArray(nameID: int): Matrix4x4[];
public Matrix4x4[] GetMatrixArray(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.

Description

Get a named matrix array.

See Also: SetMatrixArray.


public method GetMatrixArray(name: string, values: List<Matrix4x4>): void;
public void GetMatrixArray(string name, List<Matrix4x4> values);
public method GetMatrixArray(nameID: int, values: List<Matrix4x4>): void;
public void GetMatrixArray(int nameID, List<Matrix4x4> values);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.
values The list to hold the returned array.

Description

Fetch a named matrix array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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