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Material.SetBuffer

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public method SetBuffer(name: string, value: ComputeBuffer): void;
public void SetBuffer(string name, ComputeBuffer value);
public method SetBuffer(nameID: int, value: ComputeBuffer): void;
public void SetBuffer(int nameID, ComputeBuffer value);

Parameters

nameID Property name ID, use Shader.PropertyToID to get it.
name Property name.
value The ComputeBuffer value to set.

Description

Sets a named ComputeBuffer value.

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