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Object.operator !=

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public static operator !=(x: Object, y: Object): bool;
public static bool operator !=(Object x, Object y);

Description

Compares if two objects refer to a different object.

    var target : Transform;
    function Update () {
        // the target object does not refer to the same object as our transform
        if (target != transform) {
            print("Another object");
        }
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform target; void Update() { if (target != transform) print("Another object"); } }
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