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ParticleSystem.ShapeModule.enabled

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public var enabled: bool;
public bool enabled;

Description

Enable/disable the Shape module.

#pragma strict
private var ps: ParticleSystem;
public var moduleEnabled: boolean = true;
function Start() {
	ps = GetComponent.<ParticleSystem>();
}
function Update() {
	var shape: var = ps.shape;
	shape.enabled = moduleEnabled;
}
function OnGUI() {
	moduleEnabled = GUI.Toggle(new Rect(25, 25, 200, 30), moduleEnabled, "Enabled");
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private ParticleSystem ps; public bool moduleEnabled = true;

void Start() { ps = GetComponent<ParticleSystem>(); }

void Update() { var shape = ps.shape; shape.enabled = moduleEnabled; }

void OnGUI() { moduleEnabled = GUI.Toggle(new Rect(25, 25, 200, 30), moduleEnabled, "Enabled"); } }
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