Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RectTransform.rect

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var rect: Rect;
public Rect rect;

Description

The calculated rectangle in the local space of the Transform.

Unity automatically attaches these to UI elements. Manipulate aspects of the rectangle in the Inspector such as the position, dimensions, rotation, and scale. This is read-only in a script.

no example available in JavaScript
using UnityEngine;

public class Example : MonoBehaviour { RectTransform rectTransform;

void Start() { //Fetch the RectTransform from the GameObject rectTransform = GetComponent<RectTransform>(); }

void OnGUI() { //The Label shows the current Rect settings on the screen GUI.Label(new Rect(20, 20, 150, 80), "Rect : " + rectTransform.rect); } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答