Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Tilemap.SetEditorPreviewColor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method SetEditorPreviewColor(position: Vector3Int, color: Color): void;
public void SetEditorPreviewColor(Vector3Int position, Color color);

Parameters

position Position of the editor preview Tile on the Tilemap.
color Color to set the editor preview tile to at the XY coordinate.

Description

Sets the color of an editor preview tile given the XYZ coordinates of a cell in the tile map.

The editor preview tile is used for previewing possible additions to the tile map.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答