Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Transform.GetChild

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public method GetChild(index: int): Transform;
public Transform GetChild(int index);

Parameters

index Index of the child transform to return. Must be smaller than Transform.childCount.

Returns

Transform Transform child by index.

Description

Returns a transform child by index.

#pragma strict
public var meeple;
public var grandChild;
//Assigns the transform of the first child of the Game Object this script is attached to.
meeple = this.gameObject.transform.GetChild(0);
//Assigns the first child of the first child of the Game Object this script is attached to.
grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform meeple; public GameObject grandChild;

public void Example() { //Assigns the transform of the first child of the Game Object this script is attached to. meeple = this.gameObject.transform.GetChild(0);

//Assigns the first child of the first child of the Game Object this script is attached to. grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject; } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答