Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ILayoutElement.flexibleHeight

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var flexibleHeight: float;
public float flexibleHeight;

Description

The extra relative height this layout element should be allocated if there is additional available space.

#pragma strict
// Required when using UI elements.
public var MyContentPanel;
//Sets the flexible height on on all children in the content panel.
public function Start() {
    //Assign all the children of the content panel to an array.
    var myLayoutElements = MyContentPanel.GetComponentsInChildren.<LayoutElement>();
    //For each child in the array change its LayoutElement's flexible height to 100.
    for (var element in myLayoutElements) {
        element.flexibleHeight = 100f;
    }
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when using UI elements.

public class ExampleClass : MonoBehaviour { public Transform MyContentPanel;

//Sets the flexible height on on all children in the content panel. public void Start() { //Assign all the children of the content panel to an array. LayoutElement[] myLayoutElements = MyContentPanel.GetComponentsInChildren<LayoutElement>();

//For each child in the array change its LayoutElement's flexible height to 100. foreach (LayoutElement element in myLayoutElements) { element.flexibleHeight = 100f; } } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答