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InputField.lineType

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public var lineType: UI.InputField.LineType;
public UI.InputField.LineType lineType;

Description

The LineType used by the InputField.

#pragma strict
// Required when Using UI elements.
public class Example {
    public var mainInputField;
    //When you press a button, this method is called.
    public function ChangeInputField(type) {
        if (type == 0) {
            //Change the input field to "Single Line" line type.
            mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.SingleLine;
        }
        elseif (type == 1) {
            //Change the input field to "MultiLine Newline" line type.
            mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.MultiLineNewline;
        }
        elseif (type == 2) {
            //Change the input field to "MultiLine Submit" line type.
            mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.MultiLineSubmit;
        }
    }
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public GameObject mainInputField;

//When you press a button, this method is called. public void ChangeInputField(int type) { if (type == 0) { //Change the input field to "Single Line" line type. mainInputField.GetComponent<InputField>().lineType = InputField.LineType.SingleLine; } else if (type == 1) { //Change the input field to "MultiLine Newline" line type. mainInputField.GetComponent<InputField>().lineType = InputField.LineType.MultiLineNewline; } else if (type == 2) { //Change the input field to "MultiLine Submit" line type. mainInputField.GetComponent<InputField>().lineType = InputField.LineType.MultiLineSubmit; } } }
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