The current value of the input field.
Note that null is invalid value for InputField.text.
#pragma strict
// Required when Using UI elements.
public class Example {
public var mainInputField;
public function Start() {
mainInputField.text = "Enter Text Here...";
}
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public InputField mainInputField;
public void Start() { mainInputField.text = "Enter Text Here..."; } }