See member in base class.
#pragma strict
// Required when Using UI elements.
public var myScrollRect;
public function Start() {
//Checks if the ScrollRect called "myScrollRect" is active.
if (myScrollRect.IsActive()) {
Debug.Log("The Scroll Rect is active!");
}
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect;
public void Start() { //Checks if the ScrollRect called "myScrollRect" is active. if (myScrollRect.IsActive()) { Debug.Log("The Scroll Rect is active!"); } } }