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public static method MoveTowards(current:
Vector4,
target: Vector4,
maxDistanceDelta: float):
Vector4;
public static Vector4MoveTowards(Vector4current,
Vector4target,
float maxDistanceDelta);
Description
Moves a point current towards target.
This is essentially the same as Vector4.Lerp but instead the function will ensure that the speed never exceeds maxDistanceDelta.
Negative values of maxDistanceDelta pushes the vector away from target.