| fieldName | The name of the field (e.g. int counter; would have fieldName = "counter"). | 
Get the value of a field in an object (non-static).
The generic parameter determines the field type.
    // Create a android.os.Message object, and retrieve the default value of the field 'what'.
    function Start() {
        var jo = new AndroidJavaObject("android.os.Message");
        var valueString = jo.Get.<int>("what");
    }
        using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("android.os.Message"); int valueString = jo.Get<int>("what"); } }