Specification for how to render a character from the font texture. See Font.characterInfo.
See Also: Example at Font.RequestCharactersInTexture.
| advance | The horizontal distance from the origin of this character to the origin of the next character. | 
| bearing | The horizontal distance from the origin of this glyph to the begining of the glyph image. | 
| glyphHeight | The height of the glyph image. | 
| glyphWidth | The width of the glyph image. | 
| index | Unicode value of the character. | 
| maxX | The maximum extend of the glyph image in the x-axis. | 
| maxY | The maximum extend of the glyph image in the y-axis. | 
| minX | The minium extend of the glyph image in the x-axis. | 
| minY | The minimum extend of the glyph image in the y-axis. | 
| size | The size of the character or 0 if it is the default font size. | 
| style | The style of the character. | 
| uvBottomLeft | The uv coordinate matching the bottom left of the glyph image in the font texture. | 
| uvBottomRight | The uv coordinate matching the bottom right of the glyph image in the font texture. | 
| uvTopLeft | The uv coordinate matching the top left of the glyph image in the font texture. | 
| uvTopRight | The uv coordinate matching the top right of the glyph image in the font texture. |