LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ModelImporterIndexFormat

enumeration

Description

Format of the imported mesh index buffer data.

Index buffer can either be 16 bit (supports up to 65535 vertices in a mesh), or 32 bit (supports up to 4 billion vertices). Default behavior is ModelImporterIndexFormat.Auto, which picks the format based on vertex count in the mesh.

See Also: ModelImporter.indexFormat, Mesh.indexFormat.

Properties

AutoUse 16 or 32 bit index buffer depending on mesh size.
UInt16Use 16 bit index buffer.
UInt32Use 32 bit index buffer.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961