Version: 2017.4
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ParticleSystem.main

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Description

Access the main particle system settings.

The general settings visible in the ParticleSystem's inspector above all of the other modules are accessible from this special main module.

#pragma strict
// Create a particle system
// Set a 5 second start delay for the system, and a 2 second lifetime for each particle
function Start() {
	var ps: ParticleSystem = GetComponent.<ParticleSystem>();
	var main: var = ps.main;
	main.startDelay = 5.0f;
	main.startLifetime = 2.0f;
}
// Create a particle system
// Set a 5 second start delay for the system, and a 2 second lifetime for each particle
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var main = ps.main;

main.startDelay = 5.0f; main.startLifetime = 2.0f; } }
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