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SceneManager.GetSceneByPath

public static SceneManagement.Scene GetSceneByPath(string scenePath);

Parameters

scenePathPath of the Scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

Returns

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

Description

Searches all Scenes loaded for a Scene that has the given asset path.


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