Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

XRRaycastHit

struct in UnityEngine.Experimental.XR

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Structure describing the result of a XRRaycastSubsystem.Raycast hit.

Properties

DistanceThe distance, in meters, from the screen to the hit's XRRaycastSubsystemHit.Position.
HitTypeThe TrackableType(s) that were hit.
PoseThe position and rotation of the hit result in device space where the ray hit the trackable.
TrackableIdThe TrackableId of the trackable that was hit by the raycast.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答