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Asset Store Publishing

This section of the User Manual describes how to publish and manage AssetsAny media or data that can be used in your game or Project. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
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in the Unity Asset Store. Use the navigation column on the left-hand side of the page to view topics in this section.

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