Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AnalyticsEvent.debugMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool debugMode;

Description

Gets or sets a value indicating whether debug mode is enabled.

When debug mode is enabled, a debug log is generated for each event sent. If an error occurs when sending an event, an error log is generated regardless of whether debug mode is enabled. To view the event name and a listing of event data parameters within the debug log messages for each event, add DEBUG_ANALYTICS_STANDARD_EVENTS to Scripting Define Symbols for the target platforms in Player Settings. true if debug mode is enabled; otherwise, false.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答