Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AnalyticsEvent.LevelComplete

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Analytics.AnalyticsResult LevelComplete(int index, IDictionary<string,object> eventData);
public static Analytics.AnalyticsResult LevelComplete(string name, IDictionary<string,object> eventData);

Parameters

indexThe order of this level within the game. Either level_name or level_index is required (required).
eventDataDictionary of custom parameters. (optional).

Returns

AnalyticsResult The result of the analytics event sent.

Description

Sends a level_complete event.

Send this event when the player has successfully completed a level.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答