Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AnimatorControllerPlayable

struct in UnityEngine.Animations

/

Implemented in:UnityEngine.AnimationModule


Implements interfaces:IPlayable

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

An implementation of IPlayable that controls an animation RuntimeAnimatorController.

NOTE: You can use PlayableExtensions methods with AnimatorControllerPlayable objects.

Static Properties

NullReturns an invalid AnimatorControllerPlayable.

Static Methods

CreateCreates an AnimatorControllerPlayable in the PlayableGraph.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答