Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Camera.RemoveCommandBuffer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public void RemoveCommandBuffer(Rendering.CameraEvent evt, Rendering.CommandBuffer buffer);

Parameters

evtWhen to execute the command buffer during rendering.
bufferThe buffer to execute.

Description

Remove command buffer from execution at a specified place.

If the same buffer is added multiple times on this camera event, all occurrences of it will be removed.

See Also: CommandBuffer, RemoveCommandBuffers, RemoveAllCommandBuffers, AddCommandBuffer, GetCommandBuffers.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答