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Experimental: this API is experimental and might be changed or removed in the future.

BlendState Constructor

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public BlendState(bool separateMRTBlend, bool alphaToMask);

Parameters

separateMRTBlendDetermines whether each render target uses a separate blend state.
alphaToMaskTurns on alpha-to-coverage.

Description

Creates a new blend state with the specified values.

All blend states are initialized to RenderTargetBlendState.Default.

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