struct in UnityEngine.Experimental.Rendering
/
Implemented in:UnityEngine.CoreModule
Parameters controlling culling process in CullResults.
Typical use case is to compute culling parameters from Camera data, see CullResults.GetCullingParameters.
| cameraProperties | Camera Properties used for culling. |
| cullingFlags | Culling Flags for the culling. |
| cullingMask | CullingMask used for culling. |
| cullingMatrix | CullingMatrix used for culling. |
| cullingPlaneCount | Number of culling planes to use. |
| cullStereoProj | The projection matrix generated for single-pass stereo culling. |
| cullStereoSeparation | Distance between the virtual eyes. |
| cullStereoView | The view matrix generated for single-pass stereo culling. |
| isOrthographic | Is the cull orthographic. |
| layerCull | Layers to cull. |
| lodParameters | LODParameters for culling. |
| position | Position for the origin of th cull. |
| reflectionProbeSortOptions | Reflection Probe Sort options for the cull. |
| sceneMask | Scene Mask to use for the cull. |
| shadowDistance | Shadow distance to use for the cull. |
| GetCullingPlane | Fetch the culling plane at the given index. |
| GetLayerCullDistance | Get the distance for the culling of a specific layer. |
| SetCullingPlane | Set the culling plane at a given index. |
| SetLayerCullDistance | Set the distance for the culling of a specific layer. |