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Logger.LogWarning

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public void LogWarning(string tag, object message);
public void LogWarning(string tag, object message, Object context);

Parameters

tagUsed to identify the source of a log message. It usually identifies the class where the log call occurs.
messageString or object to be converted to string representation for display.
contextObject to which the message applies.

Description

A variant of Logger.Log that logs an warning message.

using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; private Transform tr;

void MyGameMethod() { if (tr == null) { logger.LogWarning(kTAG, "memberVariable must be set to point to a Transform.", tr);

Debug.unityLogger.LogWarning(kTAG, "Failed! to set Transform", tr); } } }
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