Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

NetworkManager.matches

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public List<MatchInfoSnapshot> matches;

Description

The list of matches that are available to join.

This will be populated if UMatch.ListMatches() has been called. It will contain the most recent set of results from calling ListMatches.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答