Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

PhysicMaterial.bounceCombine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public PhysicMaterialCombine bounceCombine;

Description

Determines how the bounciness is combined.

Traditionally bounciness properties are dependent on the combination of the two materials in contact. This is however impractical in a game. Instead you can use the combine mode to tune how the bounciness values of two materials are combined.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答