Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

PlayableExtensions.SetSpeed

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void SetSpeed(U playable, double value);

Parameters

playableThe Playable used by this operation.
valueThe new speed.

Description

Changes the speed multiplier that is applied to the the current Playable.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable

This affects the speed at which the local time is incremented when the Playable is playing.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答