Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

PrefabUtility.GetPrefabObject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Object GetPrefabObject(Object targetObject);

Parameters

targetObjectAn object contained within a prefab object.

Returns

Object The prefab the object is contained in.

Description

Retrieves the enclosing prefab for any object contained within.

A prefab internally consists of a Prefab object and the list of objects used for the prefab. The Prefab object has a pointer to the root game object and if the prefab is an instance then it also contains a pointer to the asset it was created from and a list of modifications done to the instance.

This checks if the object is part of a prefab, either instance or asset. If so it returns the Prefab object.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答