Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

SpriteMaskInteraction

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This enum controls the mode under which the sprite will interact with the masking system.

Sprites by default do not interact with masks SpriteMaskInteraction.None. A sprite can also be setup to be visible in presence of one or more masks SpriteMaskInteraction.VisibleInsideMask or to be visible on areas where no masks are present SpriteMaskInteraction.VisibleOutsideMask.

Properties

NoneThe sprite will not interact with the masking system.
VisibleInsideMaskThe sprite will be visible only in areas where a mask is present.
VisibleOutsideMaskThe sprite will be visible only in areas where no mask is present.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答